Position. Predict. Cast.

Turn-based spellcraft.

Turn-based tactics and mage strategy: guides, theorycraft, and the game.

Three mages use cover, line of sight and a delayed spell on an isometric observatory grid.
Tactical grid demonstrating blocked sight, full cover, and a flanking route.
guide

A Damage Preview Should Explain the Miss

A source-linked guide to a damage preview should explain the miss.

Aug 28, 2026

Tactical grid demonstrating blocked sight, full cover, and a flanking route.
upcoming

Tide of Tactics: What the Official Store Page Actually Promises

A source-checked look at Tide of Tactics' commanders, terrain, traps, castle objectives, multiplayer, and level-editor features without claiming hands-on review.

Aug 21, 2026

Tactical grid demonstrating blocked sight, full cover, and a flanking route.
guide

Fog of War Is Fair Only When Players Can Read the Risk

Hidden information creates tension; unreadable rules create ambushes that feel arbitrary. Use this fairness test for line of sight, sound, and scouting.

Aug 14, 2026

Turn ledger comparing movement, control, damage, and denied enemy actions.
guide

Why Mages Break Tactics Games (And How to Balance Them)

Mages break turn-based tactics because their damage ignores the rules everyone else follows. Here is why spellcasters warp balance and how designers rein them in.

Aug 10, 2026

Turn ledger comparing movement, control, damage, and denied enemy actions.
take

Why One Extra Action Can Break a Tactics Game

Extra turns look like a small buff, but they multiply damage, safety, and tempo. Here is how to evaluate them without relying on raw damage numbers.

Aug 7, 2026

Three mages use cover, line of sight and a delayed spell on an isometric observatory grid.
guide

Building a Party That Survives: Composition Theory 2026

A durable tactics squad is built on roles, not favorites. This 2026 composition theory guide covers the roles, coverage gaps, and synergy that keep a party alive.

Aug 3, 2026

Tactical grid demonstrating blocked sight, full cover, and a flanking route.
guide

Cover, Flanking, and Line-of-Sight: A 2026 Primer

Cover, flanking, and line-of-sight are the three pillars of grid tactics positioning. This 2026 primer breaks down how they interact and how to bend them in your favor.

Jul 23, 2026

Turn ledger comparing movement, control, damage, and denied enemy actions.
guide

Action Economy in Grid Tactics: The Math Behind Good Turns

Action economy decides most turn-based tactics fights before the dice roll. Learn the math of moves, actions, and tempo that separates a clean turn from a wasted one.

Jul 20, 2026

Get the good stuff

Updates, new articles, and the occasional thing worth your inbox.

Quick human check

Preparing the human check…